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Python Exploration #4
In our last update, Jordan Hurst talked with us about how a character was rendered on the screen. Today, we discussed how to add movement, interaction, and shooting to the game.
OutSystems Reactive DataGrid
In this session, we reviewed new columns available for display including the Number and Calculated columns and new configurations by using OutSystems provided sample data. During this session we also learned that this component only uses about 12 AOs, though that number could change with any updates.